Sleep()ing Android

I recently restarted developing on Android, after (too many) years. I had to catch up with all the updates in the framework, as I was using Android 1.6/2.0 at the time, but all in all, I found out it was easier than I thought.

I decided to create a small game-like app to get back in shape before engaging all the new things in Android 4.

And I found I needed to sleep() for a bit after a user action.
Continue reading